The easyJet Sneakairs sneakers next to mobile phones

Sneakairs

The journey itself is the gift.

2016 · Head of Innovation · D6 · Notoriety campaign

Signals
3
One buzz left, two right, three: you’ve arrived.
Pairs made
~50
Arduino inside, 3D-printed cases. Never sold.
Views
10M+
Tens of millions across press, online and TV, by easyJet’s own count.
Press in
5+
Countries: Spain, the UK, France, Italy and the US.

The bet

Travellers explore new cities staring at a map on their phone. We wanted to give them their eyes back.

easyJet was already our client for communication and advertising, mostly digital. Nobody asked for sneakers: it was our idea, we put it in a presentation and took it to them, and it was love at first step. It was never meant to be a product. It was a notoriety campaign, built so people would talk about easyJet and travel without their eyes glued to a phone.

The story of the campaign. Click for sound.

Decisions

Decision 01

Why the feet

We chose

Sneakers, in easyJet orange.

Why

This was about travelling with no screen and no gadget in your hand. Wearables were booming, the brand needed a territory of its own to talk about, and the orange made them impossible to miss.

The hard part

Finding sneakers with a sole deep enough to hide the electronics, with some personality, and available in enough quantity to test.

Decision 02

Three buzzes

We chose

One vibration: turn left. Two: turn right. Three: you’ve arrived.

Why

It was the most efficient way to talk to someone through their feet. The whole interface fitted in three signals.

Decision 03

The phone stays in the pocket

The catch

The shoes still needed a phone, for the route and the connection.

We chose

An app that did almost nothing. Open it and the shoes pair on their own; type where you’re going and start. Then the phone goes in your pocket.

How

Nokia’s maps API gave turn-by-turn directions with the screen off and the phone put away. The app didn’t do much more, and that was the idea.

Decision 04

Change partners halfway

What happened

This wasn’t only software. The first development team couldn’t carry the hardware forward, and kept asking for more money to do it.

We chose

To change partners halfway through development, and still deliver on time.

Why it was hard

It was a prototype through and through. When something failed, it was hard to know where: the connection, the motor, the Arduino or the vibration.

An orange sneaker with the insole removed, showing an orange 3D-printed case with the easyJet logo set into the sole
Inside the sole: the electronics in a 3D-printed case.
A pair of orange suede sneakers with white stripes and the easyJet logo
The finished pair, in easyJet orange.

How it went

  1. The pitchLove at first step
  2. The prototypeSketches, Arduino, a new partner
  3. March 2016The Barcelona Street Project
  4. AfterAirports in Dubai, London and Paris

My part was making the idea real with the team: the first sketches and Arduino plans with the developers and engineers, and the iOS app, in tandem with another UX designer. At the Barcelona Street Project people tried the shoes and let them lead the way to Gaudí’s Casa Milà and Casa Batlló, with a party, press, well-known faces and live music. About fifty pairs were made. They were shown at airports in Dubai, London and Paris, and given to celebrities and the media to get people talking. The coverage reached Spain, the UK, France, Italy and the US, from NPR to Digital Trends and New Atlas.

A hand holding a phone with the easyJet app showing an orange walking route through Barcelona, with an orange sneaker in the background
The app: set a destination and start. Then the phone goes in your pocket.

What we got wrong

The pitch promised shoes you could buy on board. They never made it onto a plane.

Selling them on easyJet flights was the idea we pitched, and it would have been the perfect ending. It stayed a campaign. And the first prototypes were hard: this wasn’t only software, the hardware needed a lot of research to find solutions that were good and viable at the time, and the first team we trusted with it couldn’t deliver.

If I did it today

Easier to build

I know much more about hardware now, and with today’s 3D printing the product would be far easier to make.

A different project

With today’s AI it would be a very different project.

Less noise

It would also make much less noise than it did. Connecting the dots backwards is easy; the hard part is guessing where they will appear next.

Less screen, more scenery.

Curious?

The good stuff never fits in a portfolio. Ask me about it.